![]() ![]() So, if your base damage with emerald earrings (and with a Sword not providing any extra AvgDamage) is, say, 2300. You're probably aware of the fact that Avg Damages percentages are applied in the LAST part of the damage calculations. That's about 200 extra points on your damage. The +43% one, without Aura of the Sword, gives you a range of about 3150-3350 (I'm ignoring the piercing hits, which should give you +400 on plain hits). Same for the emerald earrings.Īlthough, if I were you, I'd perform this kind of test on wild dogs, because I do not know if 105 metins do have some kind of reduction factor (in combination with plain defense), it seems to me that your average damages are working fine. I can't see if one of your pet skills is Berserker but besides from that, I would have removed the Porky pet. You could have at least put some more emphasis on the actual damage range.įirst of all, I wouldn't go for ANY power-up while doing this kind of tests. ![]() Thank you and i'm waiting for an answer from the beta team Like in my server 51% costs 13 billions when 43 costs around 2.5, big difference in costs but nothing with damageĪnd from the support team answer you and i know there's a problem but i'm just here to make sure it's going to get fixed sooner with the new patch "i hope"Īlso in the video i didn't use dragon soul alchemy or any dew ![]() No bounces on 51% avg dmg but there is 4% attack against undead, 2% attack against devils You'll look and think "why did i pay yang for this thing" ! it doesn't make you feel it's worth even tho alot of players wish to get it ! I killed the whole monsters from the metin before recording so the bonuses will be useless in this case only average damage will effectĪnd it could be tried to compare the difference even with ebony earnings and the emerald one, you can barley see difference between both of them and at the end THIS IS FREE SOFTWARE WITH ABSOLUTELY NO WARRANTY.As it's in Arabic, both swords has piercing, crit and monster stones THIS TOOL IS NOT RELATED WITH THE METIN2 STAFF (game, forum, wiki) NOR WITH GAMEFORGE, AND IT IS NOT OFFICIALLY SUPPORTED IN ANY WAY. Please refer to LICENSE in the main directory and to COPYING in the tool directory. translate the tool), provided that you release your edited code with the same license as this (GNU GPL v3). You can clone this repository and edit the code (e.g. 3 10 34 # this is NOT a valid comment: "#" must begin the line!.You can put whole-line comments beginning the line with "#": SPADA_SURA (1-handed sword only for SURA).ATK_GROWTH at up X is defined as ATK_MAX(up=X) - ATK_MIN(up=X).ATK_MIN, ATK_MAX, ATK_SPEED and ATK_GROWTH consist of 10 columns with the values at each up.NAME ATK_MIN ATK_MAX DIFFERENCE_ATK(MAX-MIN) ATK_SPEED ATK_GROWTH WEAPON_TYPE The database contains a table in the format: (the file weapondb.txt must be in the directory it/metin2/wiki/ relative to jacg.jar). Jar cvf jacg.jar it/metin2/wiki/weapondb.txt. (you must be in the same directory as jacg.jar). Jar xvf jacg.jar it/metin2/wiki/weapondb.txt The weapon database is a simple text file contained in the JAR package. Java -jar /path/to/jacg.jar Updating or editing the weapon database To use it, just double-click on jacg.jar, or type in the terminal: You just need to have Java SE7 or later the JAR file is the standalone package containing the tool and If you'd like the tool to be translated in English, pleaseĪsk me ( and I'll see what I can do. (former staff) and some other Italian Metin2 players, particularly AlbyElite. It was created by Son Gohan in 2013 and exploits a bunch of game formulas discovered by Son Gohan, Mystikal The Java Attack Calculus Gear is the latest-generation tool for Attack and Damage calculation in Metin2. Repository for the Java Attack Calculus Gear (Metin2 attack calculation tool) ![]()
0 Comments
Leave a Reply. |